money / method
Armoured Convoy Intercept
A two-crew raid on a fixed armoured route, run against a scripted patrol window for the highest modelled hourly payout tracked on this site — and the highest risk rating to match.
GTA 6 has not launched. Every figure on this page is a pre-launch model, not a measured result — see “Why this estimate” below for the reasoning and source.
- Modelled rate
- $412,000/hr
- Setup cost
- $25,000
- Minimum crew
- 2
- Risk
- High
- Setup time
- 24h
- Confidence
- Estimated
Source: Modelled on comparable heist-loop payouts.
How it works
- Scout the fixed route and confirm the patrol timing window before spending any setup capital.
- Stage a second crew member and a getaway vehicle at the interception point in advance.
- Force the stop, clear the response window modelled for this route, and load the cargo.
- Split the payout two ways and wait out the 24-hour setup cooldown before the next run.
What you need
- A second player committed to the same session
- $25,000 in starting capital
- A getaway vehicle staged before the run begins
- Tolerance for losing the full setup cost on a failed attempt
Pros and cons
Pros
- Highest modelled dollars per hour of any method on the board
- Payout scales with almost no ceiling once the loop is repeatable
Cons
- Highest risk rating tracked on this site
- Needs a second committed player, so it cannot be run solo
- A blown run forfeits the entire setup cost
Why this estimate
Modelled on payout-to-setup ratios from comparable two-crew heist loops with a fixed cooldown in other open-world economies, scaled to the crew size and setup cost reported for this route archetype ahead of launch.
Best for
A stocked account with a reliable second crew member and room to absorb one bad night.