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money / method

Armoured Convoy Intercept

A two-crew raid on a fixed armoured route, run against a scripted patrol window for the highest modelled hourly payout tracked on this site — and the highest risk rating to match.

GTA 6 has not launched. Every figure on this page is a pre-launch model, not a measured result — see “Why this estimate” below for the reasoning and source.

Modelled rate
$412,000/hr
Setup cost
$25,000
Minimum crew
2
Risk
High
Setup time
24h
Confidence
Estimated

Source: Modelled on comparable heist-loop payouts.

How it works

  1. Scout the fixed route and confirm the patrol timing window before spending any setup capital.
  2. Stage a second crew member and a getaway vehicle at the interception point in advance.
  3. Force the stop, clear the response window modelled for this route, and load the cargo.
  4. Split the payout two ways and wait out the 24-hour setup cooldown before the next run.

What you need

  • A second player committed to the same session
  • $25,000 in starting capital
  • A getaway vehicle staged before the run begins
  • Tolerance for losing the full setup cost on a failed attempt

Pros and cons

Pros

  • Highest modelled dollars per hour of any method on the board
  • Payout scales with almost no ceiling once the loop is repeatable

Cons

  • Highest risk rating tracked on this site
  • Needs a second committed player, so it cannot be run solo
  • A blown run forfeits the entire setup cost

Why this estimate

Modelled on payout-to-setup ratios from comparable two-crew heist loops with a fixed cooldown in other open-world economies, scaled to the crew size and setup cost reported for this route archetype ahead of launch.

Best for

A stocked account with a reliable second crew member and room to absorb one bad night.

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