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money / method

Courier Contract Chain

A chain of short delivery contracts available from the first hour of the campaign — low setup, low risk, and the fastest a new account can start earning.

GTA 6 has not launched. Every figure on this page is a pre-launch model, not a measured result — see “Why this estimate” below for the reasoning and source.

Modelled rate
$62,000/hr
Setup cost
$500
Minimum crew
1
Risk
Low
Setup time
20m
Confidence
Estimated

Source: Modelled on early-game contract payouts.

How it works

  1. Accept an available courier contract from the job board.
  2. Deliver the package inside the contract's time window.
  3. Collect the payout and accept the next contract immediately.
  4. Chain contracts back to back for the length of the session.

What you need

  • $500 in starting capital
  • Around twenty minutes before the first contract chain is running
  • A vehicle capable of city delivery routes

Pros and cons

Pros

  • Lowest setup cost of any method on the board
  • Available from the very start of the campaign
  • Low risk — no combat or pursuit involved

Cons

  • Lowest modelled hourly rate among the money-section methods
  • Payout scales slowly compared with higher-setup methods

Why this estimate

Modelled on early-game contract payout structures in comparable open-world economies, where low-stakes delivery work sets the entry-level hourly rate for a fresh account.

Best for

A brand-new save with little starting capital that needs an immediate, low-risk income source.

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