money / method
Courier Contract Chain
A chain of short delivery contracts available from the first hour of the campaign — low setup, low risk, and the fastest a new account can start earning.
GTA 6 has not launched. Every figure on this page is a pre-launch model, not a measured result — see “Why this estimate” below for the reasoning and source.
- Modelled rate
- $62,000/hr
- Setup cost
- $500
- Minimum crew
- 1
- Risk
- Low
- Setup time
- 20m
- Confidence
- Estimated
Source: Modelled on early-game contract payouts.
How it works
- Accept an available courier contract from the job board.
- Deliver the package inside the contract's time window.
- Collect the payout and accept the next contract immediately.
- Chain contracts back to back for the length of the session.
What you need
- $500 in starting capital
- Around twenty minutes before the first contract chain is running
- A vehicle capable of city delivery routes
Pros and cons
Pros
- Lowest setup cost of any method on the board
- Available from the very start of the campaign
- Low risk — no combat or pursuit involved
Cons
- Lowest modelled hourly rate among the money-section methods
- Payout scales slowly compared with higher-setup methods
Why this estimate
Modelled on early-game contract payout structures in comparable open-world economies, where low-stakes delivery work sets the entry-level hourly rate for a fresh account.
Best for
A brand-new save with little starting capital that needs an immediate, low-risk income source.