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money / method

Port Container Run

A solo freight loop shuttling containers between two fixed points, built to run back to back rather than once — a dependable modelled rate with a real ceiling on how far it scales.

GTA 6 has not launched. Every figure on this page is a pre-launch model, not a measured result — see “Why this estimate” below for the reasoning and source.

Modelled rate
$310,500/hr
Setup cost
$8,000
Minimum crew
1
Risk
Medium
Setup time
6h
Confidence
Estimated

Source: Modelled on repeatable freight loops.

How it works

  1. Pick up a container at the fixed origin point and confirm the delivery contract.
  2. Run the loop to the drop-off, avoiding the delay penalties comparable freight systems apply.
  3. Collect the payout and immediately queue the next contract rather than idling between runs.
  4. Repeat through the session — the rate holds steady because the loop itself never changes.

What you need

  • $8,000 in starting capital
  • A vehicle capable of the freight run
  • About six hours before the loop is fully set up

Pros and cons

Pros

  • Solo-friendly — no second player required
  • Low setup cost relative to the modelled hourly rate
  • Medium risk, not the highest tier on the board

Cons

  • Modelled ceiling is well below the top-ranked methods
  • Payout depends on running the loop back to back without breaks

Why this estimate

Modelled on repeatable freight and delivery loops in comparable open-world economies, where a fixed low-risk route holds a steady per-hour rate rather than one large lump-sum payout.

Best for

A solo player who wants a dependable, medium-risk rate without coordinating a crew.

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