money / method
Port Container Run
A solo freight loop shuttling containers between two fixed points, built to run back to back rather than once — a dependable modelled rate with a real ceiling on how far it scales.
GTA 6 has not launched. Every figure on this page is a pre-launch model, not a measured result — see “Why this estimate” below for the reasoning and source.
- Modelled rate
- $310,500/hr
- Setup cost
- $8,000
- Minimum crew
- 1
- Risk
- Medium
- Setup time
- 6h
- Confidence
- Estimated
Source: Modelled on repeatable freight loops.
How it works
- Pick up a container at the fixed origin point and confirm the delivery contract.
- Run the loop to the drop-off, avoiding the delay penalties comparable freight systems apply.
- Collect the payout and immediately queue the next contract rather than idling between runs.
- Repeat through the session — the rate holds steady because the loop itself never changes.
What you need
- $8,000 in starting capital
- A vehicle capable of the freight run
- About six hours before the loop is fully set up
Pros and cons
Pros
- Solo-friendly — no second player required
- Low setup cost relative to the modelled hourly rate
- Medium risk, not the highest tier on the board
Cons
- Modelled ceiling is well below the top-ranked methods
- Payout depends on running the loop back to back without breaks
Why this estimate
Modelled on repeatable freight and delivery loops in comparable open-world economies, where a fixed low-risk route holds a steady per-hour rate rather than one large lump-sum payout.
Best for
A solo player who wants a dependable, medium-risk rate without coordinating a crew.